Something in the Water (VR Experience) has interactions and metaphors specifically for VR as well as a new immersive underwater scene. The VR mechanics include a new portal for teleporting between scenes, which when looked at begins to open. If you look at the portal long enough for it to fully open, the next scene will load, but if you look away the teleport will cancel. Because VR can cause headaches and dizziness, the game is intended to last no more than 2 or 3 minutes, so the game has been developed for more fast-paced interactions. Sound designs include an abbreviated release sound due to the fast speed of that interaction in VR, as well as portal teleport sounds.